Ace is low. Play a card strictly between the gates, then choose which gate it replaces.
Every play narrows the gap. Consecutive cards inside it make a GAPLOCK. Only a pair can escape.
Play two matching ranks to redraw the gates. The pot stays and keeps growing.
Each collected card is one penalty. Lowest total wins when someone reaches the target. Tied leaders play on.
When your move leaves one rank open, optionally bet one virtual chip on the next player getting stuck. Chips are just bragging rights.
2–5 players · 30 seconds per turn · No account needed